Sorry to take so long getting a new pre-beta release out. Life has been hectic, and I’ve been scratching away at some new features. Nothing monumental has been added yet, but a few small, key features are now in (manual graph extents, anyone?).
I fixed a handful of issues during the past few weeks, both in 2.0 and 1.3 branches. As you probably already noticed, I kicked out a few 1.3.x releases to fix some strange issues, and I have another crashing bug solved in 1.3 that I’m sitting on.
I think that I’ll start the more public beta program shortly after this one goes out (I think I’ll tag the first one b0, as usual).
This morning my MacBook Pro shipped out (finally!), so I hope to make the 2.0 betas Universal by around b2 or b3. In the meantime I just stopped compiling FuzzMeasure as a UB because it’s so bloody slow to compile FuzzMeasure twice!
With 2x the cores on my PowerBook, that may get a little quicker. ;)


