One very common question I get asked by new users is to demonstrate how hardware should be set up for measurements. In the past, a severe lack of time meant that gathering and presenting this information was nearly impossible.
After an entire day of effort (cleaning off my desk to take pictures, taking and cleaning up the pictures, coding up the HTML, etc) I finally have the Getting Started with FuzzMeasure Pro guide online.
I only have a single main section in that document, covering the basic setup of audio hardware for new users. I touch on a few topics like loopback connections, which are required for device correction.
I plan on extending the document further over time, and incorporating the content into the manual one day. In the meantime, I find this method of presentation very simple to maintain and accessible for new users that may not have downloaded the software yet, so putting it in the manual isn’t a high priority at the moment. (Believe it or not, I get a lot of requests from users to send them the manual because they’re on Windows or earlier releases of Mac OS X).
If you have any requests for topics to be covered in the document, please send me an email and I will do my best to get that content added.




September 22nd, 2009 at 10:49 am
I think what would be most helpful would be a step-by-step description of setup to an actual measurement with details of the analysis results explained. I’m trying to use Fuzzmeasure as a teaching tool in a music college teaching situation and I’m having a hard time determining what the results of a measurement mean, so explaining it to students is nearly impossible.
I use a lot of tools, Terrasonde’s analyzers, Acoustisoft’s RplusD, and a collection of RPG and design programs. I generally get what I expect from those programs, but Fuzzmeasure seems to surprise me a lot with its results and I’m sure it’s an interpretation issue or a lack of understanding about how to use the “Impulse Response” calipers.